Final version out. [Convert: Zexel Skyline]
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Final version out. [Convert: Zexel Skyline]
I am working on my first conversion to MM2, it is of the Zexel Skyline.
I am almost complete, but I'm probably gonna let Luke do the finishing touches...
Final release:
Alternative download:
http://www.mm2x.com/page.php?name=Downloads&d_op=ns_getit&cid=38&lid=524&type=url#get
I am almost complete, but I'm probably gonna let Luke do the finishing touches...
Final release:
Alternative download:
http://www.mm2x.com/page.php?name=Downloads&d_op=ns_getit&cid=38&lid=524&type=url#get
Last edited by Adamodell on Sun Jan 18, 2009 9:28 pm; edited 9 times in total
Re: Final version out. [Convert: Zexel Skyline]
Looks veryy nice. I attempted this car then dropped it. Good to see you continue it adam. Welcome to Kchanshinobi converting team!
Re: Final version out. [Convert: Zexel Skyline]
Kumachan wrote:Looks veryy nice. I attempted this car then dropped it. Good to see you continue it adam. Welcome to Kchanshinobi converting team!
You're welcome.
Updated link because of an unforseen glitch I just fixed.
Edit history.
1. Initial release
2. Fixed wheel problem that I didn't see happening
3. Made left and right front lights separate entities, and moved them outward a bit.
Re: Final version out. [Convert: Zexel Skyline]
Updated link because of an unforseen glitch I just fixed.
Edit history.
1. Initial release
2. Fixed wheel problem that I didn't see happening
3. Made left and right front lights separate entities, and moved them outward a bit.
Good to see you're keeping a log of what you have been fixing. Yes that glitch used to always happen to me, luckly I BETA tested the car otherwise it would of gotten out like this
Re: Final version out. [Convert: Zexel Skyline]
Kumachan wrote:
Updated link because of an unforseen glitch I just fixed.
Edit history.
1. Initial release
2. Fixed wheel problem that I didn't see happening
3. Made left and right front lights separate entities, and moved them outward a bit.
Good to see you're keeping a log of what you have been fixing. Yes that glitch used to always happen to me, luckly I BETA tested the car otherwise it would of gotten out like this
It's my first conversion, geez. lol
You know what? You should v2 all of your older conversions, now that we know how to make invisible textures in MM2.
Re: Final version out. [Convert: Zexel Skyline]
Yeah that's true. I will do that later on. After the porsche.
Re: Final version out. [Convert: Zexel Skyline]
Ok, cool.Kumachan wrote:Yeah that's true. I will do that later on. After the porsche.
Re: Final version out. [Convert: Zexel Skyline]
Kumachan wrote:Sorry I lied, I'm making a Camaro '67 Customized
LIAR LIAR PANTIES ON FIRE
Re: Final version out. [Convert: Zexel Skyline]
i like this car, except for the engine sound wich are very V8ish
Cat- Posts : 3
Join date : 2009-01-04
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