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		<title>Re-Volt Tracks</title>
		<link>http://kchanshinobi.darkbb.com/re-volt-tracks-f6/-t1.htm</link>
		<description>Re-Volt Tracks get discuses here, new tracks will be posted here along with descriptions </description>
		<lastBuildDate>Thu, 22 Oct 2009 13:58:55 GMT</lastBuildDate>
		<ttl>10</ttl>
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			<title>Re-Volt Tracks</title>
			<url>http://i75.servimg.com/u/f75/12/65/93/56/headr10.jpg</url>
			<link>http://kchanshinobi.darkbb.com/re-volt-tracks-f6/-t1.htm</link>
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		<item>
			<title>JungleVolt</title>
			<link>http://kchanshinobi.darkbb.com/re-volt-tracks-f6/junglevolt-t58.htm</link>
			<dc:creator>Urnemanden</dc:creator>
			<description>



Hello,

I would like to present my recently submitted track JungleVolt for you all. It's a track based in a surreal world deep inside the jungle of Guigaga. The old road seems pretty smooth, but once you've entered the big areas of slippery grass, it'll get harder getting shortcuts and other hidden kind of splitways. If you however, manage to keep the control of your car, you can in that way win the race againt the AI or against other Re-Volt players.



Download Options:



RVZT.net  ...</description>
			<category>Re-Volt Tracks</category>
			<pubDate>Thu, 22 Oct 2009 13:58:55 GMT</pubDate>
			<comments>http://kchanshinobi.darkbb.com/re-volt-tracks-f6/junglevolt-t58.htm#708</comments>
			<guid>http://kchanshinobi.darkbb.com/re-volt-tracks-f6/junglevolt-t58.htm</guid>
		</item>
		<item>
			<title>Jungle Of Surreality</title>
			<link>http://kchanshinobi.darkbb.com/re-volt-tracks-f6/jungle-of-surreality-t57.htm</link>
			<dc:creator>Urnemanden</dc:creator>
			<description>Surrealistic Jungle track



I am currently working on my first 3ds max track. I don't got any name of it yet, other than i know it is a surrealistic jungle track. Here is some screenies of the &quot;events&quot; in it.



  



NOTE: 3ds max renders. No lights has been inserted yet   

Tip: Click on one the image to enlarge



Current polycount: Should be very near to 46000 polygons (my count)

Max polycount: I don't know, how much should be the maximum?

Polygons with collision:  ...</description>
			<category>Re-Volt Tracks</category>
			<pubDate>Sun, 08 Mar 2009 10:59:48 GMT</pubDate>
			<comments>http://kchanshinobi.darkbb.com/re-volt-tracks-f6/jungle-of-surreality-t57.htm#699</comments>
			<guid>http://kchanshinobi.darkbb.com/re-volt-tracks-f6/jungle-of-surreality-t57.htm</guid>
		</item>
		<item>
			<title>I really don't think anyone will post tracks here</title>
			<link>http://kchanshinobi.darkbb.com/re-volt-tracks-f6/i-really-don-t-think-anyone-will-post-tracks-here-t18.htm</link>
			<dc:creator>Adamodell</dc:creator>
			<description><![CDATA[I'm here to spam your cars forum, but I don't think you'll ever have any Re-Volters other than myself visiting this forum.
<br />

<br />
Hmm, well, I'm posting up a storm just for you Robby.]]></description>
			<category>Re-Volt Tracks</category>
			<pubDate>Tue, 22 Jul 2008 02:55:40 GMT</pubDate>
			<comments>http://kchanshinobi.darkbb.com/re-volt-tracks-f6/i-really-don-t-think-anyone-will-post-tracks-here-t18.htm#50</comments>
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