Final version out. [Convert: Zexel Skyline]

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Final version out. [Convert: Zexel Skyline]

Post  Adamodell on Mon Dec 15, 2008 1:19 am

I am working on my first conversion to MM2, it is of the Zexel Skyline.

I am almost complete, but I'm probably gonna let Luke do the finishing touches...


Final release:


Alternative download:
http://www.mm2x.com/page.php?name=Downloads&d_op=ns_getit&cid=38&lid=524&type=url#get


Last edited by Adamodell on Mon Jan 19, 2009 5:28 am; edited 9 times in total

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Re: Final version out. [Convert: Zexel Skyline]

Post  Kumachan on Mon Dec 15, 2008 3:20 am

Looks veryy nice. I attempted this car then dropped it. Good to see you continue it adam. Welcome to Kchanshinobi converting team!

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Re: Final version out. [Convert: Zexel Skyline]

Post  Adamodell on Mon Dec 15, 2008 3:22 am

Kumachan wrote:Looks veryy nice. I attempted this car then dropped it. Good to see you continue it adam. Welcome to Kchanshinobi converting team!


You're welcome.

Updated link because of an unforseen glitch I just fixed.

Edit history.

1. Initial release
2. Fixed wheel problem that I didn't see happening
3. Made left and right front lights separate entities, and moved them outward a bit.

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Re: Final version out. [Convert: Zexel Skyline]

Post  Kumachan on Mon Dec 15, 2008 4:29 am


Updated link because of an unforseen glitch I just fixed.

Edit history.

1. Initial release
2. Fixed wheel problem that I didn't see happening
3. Made left and right front lights separate entities, and moved them outward a bit.


Good to see you're keeping a log of what you have been fixing. Yes that glitch used to always happen to me, luckly I BETA tested the car otherwise it would of gotten out like this Wink

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Re: Final version out. [Convert: Zexel Skyline]

Post  Adamodell on Mon Dec 15, 2008 4:38 am

Kumachan wrote:

Updated link because of an unforseen glitch I just fixed.

Edit history.

1. Initial release
2. Fixed wheel problem that I didn't see happening
3. Made left and right front lights separate entities, and moved them outward a bit.


Good to see you're keeping a log of what you have been fixing. Yes that glitch used to always happen to me, luckly I BETA tested the car otherwise it would of gotten out like this Wink


It's my first conversion, geez. lol
You know what? You should v2 all of your older conversions, now that we know how to make invisible textures in MM2.

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Re: Final version out. [Convert: Zexel Skyline]

Post  Kumachan on Mon Dec 15, 2008 4:50 am

Yeah that's true. I will do that later on. After the porsche.

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Re: Final version out. [Convert: Zexel Skyline]

Post  Adamodell on Mon Dec 15, 2008 11:48 pm

Kumachan wrote:Yeah that's true. I will do that later on. After the porsche.

Ok, cool.

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Re: Final version out. [Convert: Zexel Skyline]

Post  Kumachan on Wed Dec 17, 2008 12:27 pm

Sorry I lied, I'm making a Camaro '67 Customized Embarassed

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Re: Final version out. [Convert: Zexel Skyline]

Post  Adamodell on Wed Dec 31, 2008 12:48 am

Kumachan wrote:Sorry I lied, I'm making a Camaro '67 Customized Embarassed


LIAR LIAR PANTIES ON FIRE

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Re: Final version out. [Convert: Zexel Skyline]

Post  Kumachan on Sat Jan 10, 2009 8:09 am

lmao!!!!

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Re: Final version out. [Convert: Zexel Skyline]

Post  Cat on Wed Feb 11, 2009 10:38 pm

i like this car, except for the engine sound wich are very V8ish

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